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This commit is contained in:
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statics/js/common/libs/jquery/jquery-1.10.2.min.js
vendored
Executable file
9791
statics/js/common/libs/jquery/jquery-1.10.2.min.js
vendored
Executable file
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Load Diff
486
statics/js/common/libs/json2.js
Executable file
486
statics/js/common/libs/json2.js
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/*
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json2.js
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2013-05-26
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Public Domain.
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NO WARRANTY EXPRESSED OR IMPLIED. USE AT YOUR OWN RISK.
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||||
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See http://www.JSON.org/js.html
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This code should be minified before deployment.
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See http://javascript.crockford.com/jsmin.html
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USE YOUR OWN COPY. IT IS EXTREMELY UNWISE TO LOAD CODE FROM SERVERS YOU DO
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NOT CONTROL.
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This file creates a global JSON object containing two methods: stringify
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and parse.
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JSON.stringify(value, replacer, space)
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value any JavaScript value, usually an object or array.
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replacer an optional parameter that determines how object
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||||
values are stringified for objects. It can be a
|
||||
function or an array of strings.
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space an optional parameter that specifies the indentation
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of nested structures. If it is omitted, the text will
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be packed without extra whitespace. If it is a number,
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||||
it will specify the number of spaces to indent at each
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level. If it is a string (such as '\t' or ' '),
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||||
it contains the characters used to indent at each level.
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This method produces a JSON text from a JavaScript value.
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When an object value is found, if the object contains a toJSON
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method, its toJSON method will be called and the result will be
|
||||
stringified. A toJSON method does not serialize: it returns the
|
||||
value represented by the name/value pair that should be serialized,
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||||
or undefined if nothing should be serialized. The toJSON method
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will be passed the key associated with the value, and this will be
|
||||
bound to the value
|
||||
|
||||
For example, this would serialize Dates as ISO strings.
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||||
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Date.prototype.toJSON = function (key) {
|
||||
function f(n) {
|
||||
// Format integers to have at least two digits.
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||||
return n < 10 ? '0' + n : n;
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||||
}
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|
||||
return this.getUTCFullYear() + '-' +
|
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f(this.getUTCMonth() + 1) + '-' +
|
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f(this.getUTCDate()) + 'T' +
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f(this.getUTCHours()) + ':' +
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f(this.getUTCMinutes()) + ':' +
|
||||
f(this.getUTCSeconds()) + 'Z';
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};
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You can provide an optional replacer method. It will be passed the
|
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key and value of each member, with this bound to the containing
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object. The value that is returned from your method will be
|
||||
serialized. If your method returns undefined, then the member will
|
||||
be excluded from the serialization.
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|
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If the replacer parameter is an array of strings, then it will be
|
||||
used to select the members to be serialized. It filters the results
|
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such that only members with keys listed in the replacer array are
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stringified.
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|
||||
Values that do not have JSON representations, such as undefined or
|
||||
functions, will not be serialized. Such values in objects will be
|
||||
dropped; in arrays they will be replaced with null. You can use
|
||||
a replacer function to replace those with JSON values.
|
||||
JSON.stringify(undefined) returns undefined.
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|
||||
The optional space parameter produces a stringification of the
|
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value that is filled with line breaks and indentation to make it
|
||||
easier to read.
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||||
|
||||
If the space parameter is a non-empty string, then that string will
|
||||
be used for indentation. If the space parameter is a number, then
|
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the indentation will be that many spaces.
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|
||||
Example:
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|
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text = JSON.stringify(['e', {pluribus: 'unum'}]);
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// text is '["e",{"pluribus":"unum"}]'
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text = JSON.stringify(['e', {pluribus: 'unum'}], null, '\t');
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// text is '[\n\t"e",\n\t{\n\t\t"pluribus": "unum"\n\t}\n]'
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||||
|
||||
text = JSON.stringify([new Date()], function (key, value) {
|
||||
return this[key] instanceof Date ?
|
||||
'Date(' + this[key] + ')' : value;
|
||||
});
|
||||
// text is '["Date(---current time---)"]'
|
||||
|
||||
|
||||
JSON.parse(text, reviver)
|
||||
This method parses a JSON text to produce an object or array.
|
||||
It can throw a SyntaxError exception.
|
||||
|
||||
The optional reviver parameter is a function that can filter and
|
||||
transform the results. It receives each of the keys and values,
|
||||
and its return value is used instead of the original value.
|
||||
If it returns what it received, then the structure is not modified.
|
||||
If it returns undefined then the member is deleted.
|
||||
|
||||
Example:
|
||||
|
||||
// Parse the text. Values that look like ISO date strings will
|
||||
// be converted to Date objects.
|
||||
|
||||
myData = JSON.parse(text, function (key, value) {
|
||||
var a;
|
||||
if (typeof value === 'string') {
|
||||
a =
|
||||
/^(\d{4})-(\d{2})-(\d{2})T(\d{2}):(\d{2}):(\d{2}(?:\.\d*)?)Z$/.exec(value);
|
||||
if (a) {
|
||||
return new Date(Date.UTC(+a[1], +a[2] - 1, +a[3], +a[4],
|
||||
+a[5], +a[6]));
|
||||
}
|
||||
}
|
||||
return value;
|
||||
});
|
||||
|
||||
myData = JSON.parse('["Date(09/09/2001)"]', function (key, value) {
|
||||
var d;
|
||||
if (typeof value === 'string' &&
|
||||
value.slice(0, 5) === 'Date(' &&
|
||||
value.slice(-1) === ')') {
|
||||
d = new Date(value.slice(5, -1));
|
||||
if (d) {
|
||||
return d;
|
||||
}
|
||||
}
|
||||
return value;
|
||||
});
|
||||
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||||
|
||||
This is a reference implementation. You are free to copy, modify, or
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||||
redistribute.
|
||||
*/
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||||
|
||||
/*jslint evil: true, regexp: true */
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||||
|
||||
/*members "", "\b", "\t", "\n", "\f", "\r", "\"", JSON, "\\", apply,
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call, charCodeAt, getUTCDate, getUTCFullYear, getUTCHours,
|
||||
getUTCMinutes, getUTCMonth, getUTCSeconds, hasOwnProperty, join,
|
||||
lastIndex, length, parse, prototype, push, replace, slice, stringify,
|
||||
test, toJSON, toString, valueOf
|
||||
*/
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||||
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||||
|
||||
// Create a JSON object only if one does not already exist. We create the
|
||||
// methods in a closure to avoid creating global variables.
|
||||
|
||||
if (typeof JSON !== 'object') {
|
||||
JSON = {};
|
||||
}
|
||||
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
function f(n) {
|
||||
// Format integers to have at least two digits.
|
||||
return n < 10 ? '0' + n : n;
|
||||
}
|
||||
|
||||
if (typeof Date.prototype.toJSON !== 'function') {
|
||||
|
||||
Date.prototype.toJSON = function () {
|
||||
|
||||
return isFinite(this.valueOf())
|
||||
? this.getUTCFullYear() + '-' +
|
||||
f(this.getUTCMonth() + 1) + '-' +
|
||||
f(this.getUTCDate()) + 'T' +
|
||||
f(this.getUTCHours()) + ':' +
|
||||
f(this.getUTCMinutes()) + ':' +
|
||||
f(this.getUTCSeconds()) + 'Z'
|
||||
: null;
|
||||
};
|
||||
|
||||
String.prototype.toJSON =
|
||||
Number.prototype.toJSON =
|
||||
Boolean.prototype.toJSON = function () {
|
||||
return this.valueOf();
|
||||
};
|
||||
}
|
||||
|
||||
var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g,
|
||||
escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g,
|
||||
gap,
|
||||
indent,
|
||||
meta = { // table of character substitutions
|
||||
'\b': '\\b',
|
||||
'\t': '\\t',
|
||||
'\n': '\\n',
|
||||
'\f': '\\f',
|
||||
'\r': '\\r',
|
||||
'"' : '\\"',
|
||||
'\\': '\\\\'
|
||||
},
|
||||
rep;
|
||||
|
||||
|
||||
function quote(string) {
|
||||
|
||||
// If the string contains no control characters, no quote characters, and no
|
||||
// backslash characters, then we can safely slap some quotes around it.
|
||||
// Otherwise we must also replace the offending characters with safe escape
|
||||
// sequences.
|
||||
|
||||
escapable.lastIndex = 0;
|
||||
return escapable.test(string) ? '"' + string.replace(escapable, function (a) {
|
||||
var c = meta[a];
|
||||
return typeof c === 'string'
|
||||
? c
|
||||
: '\\u' + ('0000' + a.charCodeAt(0).toString(16)).slice(-4);
|
||||
}) + '"' : '"' + string + '"';
|
||||
}
|
||||
|
||||
|
||||
function str(key, holder) {
|
||||
|
||||
// Produce a string from holder[key].
|
||||
|
||||
var i, // The loop counter.
|
||||
k, // The member key.
|
||||
v, // The member value.
|
||||
length,
|
||||
mind = gap,
|
||||
partial,
|
||||
value = holder[key];
|
||||
|
||||
// If the value has a toJSON method, call it to obtain a replacement value.
|
||||
|
||||
if (value && typeof value === 'object' &&
|
||||
typeof value.toJSON === 'function') {
|
||||
value = value.toJSON(key);
|
||||
}
|
||||
|
||||
// If we were called with a replacer function, then call the replacer to
|
||||
// obtain a replacement value.
|
||||
|
||||
if (typeof rep === 'function') {
|
||||
value = rep.call(holder, key, value);
|
||||
}
|
||||
|
||||
// What happens next depends on the value's type.
|
||||
|
||||
switch (typeof value) {
|
||||
case 'string':
|
||||
return quote(value);
|
||||
|
||||
case 'number':
|
||||
|
||||
// JSON numbers must be finite. Encode non-finite numbers as null.
|
||||
|
||||
return isFinite(value) ? String(value) : 'null';
|
||||
|
||||
case 'boolean':
|
||||
case 'null':
|
||||
|
||||
// If the value is a boolean or null, convert it to a string. Note:
|
||||
// typeof null does not produce 'null'. The case is included here in
|
||||
// the remote chance that this gets fixed someday.
|
||||
|
||||
return String(value);
|
||||
|
||||
// If the type is 'object', we might be dealing with an object or an array or
|
||||
// null.
|
||||
|
||||
case 'object':
|
||||
|
||||
// Due to a specification blunder in ECMAScript, typeof null is 'object',
|
||||
// so watch out for that case.
|
||||
|
||||
if (!value) {
|
||||
return 'null';
|
||||
}
|
||||
|
||||
// Make an array to hold the partial results of stringifying this object value.
|
||||
|
||||
gap += indent;
|
||||
partial = [];
|
||||
|
||||
// Is the value an array?
|
||||
|
||||
if (Object.prototype.toString.apply(value) === '[object Array]') {
|
||||
|
||||
// The value is an array. Stringify every element. Use null as a placeholder
|
||||
// for non-JSON values.
|
||||
|
||||
length = value.length;
|
||||
for (i = 0; i < length; i += 1) {
|
||||
partial[i] = str(i, value) || 'null';
|
||||
}
|
||||
|
||||
// Join all of the elements together, separated with commas, and wrap them in
|
||||
// brackets.
|
||||
|
||||
v = partial.length === 0
|
||||
? '[]'
|
||||
: gap
|
||||
? '[\n' + gap + partial.join(',\n' + gap) + '\n' + mind + ']'
|
||||
: '[' + partial.join(',') + ']';
|
||||
gap = mind;
|
||||
return v;
|
||||
}
|
||||
|
||||
// If the replacer is an array, use it to select the members to be stringified.
|
||||
|
||||
if (rep && typeof rep === 'object') {
|
||||
length = rep.length;
|
||||
for (i = 0; i < length; i += 1) {
|
||||
if (typeof rep[i] === 'string') {
|
||||
k = rep[i];
|
||||
v = str(k, value);
|
||||
if (v) {
|
||||
partial.push(quote(k) + (gap ? ': ' : ':') + v);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
|
||||
// Otherwise, iterate through all of the keys in the object.
|
||||
|
||||
for (k in value) {
|
||||
if (Object.prototype.hasOwnProperty.call(value, k)) {
|
||||
v = str(k, value);
|
||||
if (v) {
|
||||
partial.push(quote(k) + (gap ? ': ' : ':') + v);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Join all of the member texts together, separated with commas,
|
||||
// and wrap them in braces.
|
||||
|
||||
v = partial.length === 0
|
||||
? '{}'
|
||||
: gap
|
||||
? '{\n' + gap + partial.join(',\n' + gap) + '\n' + mind + '}'
|
||||
: '{' + partial.join(',') + '}';
|
||||
gap = mind;
|
||||
return v;
|
||||
}
|
||||
}
|
||||
|
||||
// If the JSON object does not yet have a stringify method, give it one.
|
||||
|
||||
if (typeof JSON.stringify !== 'function') {
|
||||
JSON.stringify = function (value, replacer, space) {
|
||||
|
||||
// The stringify method takes a value and an optional replacer, and an optional
|
||||
// space parameter, and returns a JSON text. The replacer can be a function
|
||||
// that can replace values, or an array of strings that will select the keys.
|
||||
// A default replacer method can be provided. Use of the space parameter can
|
||||
// produce text that is more easily readable.
|
||||
|
||||
var i;
|
||||
gap = '';
|
||||
indent = '';
|
||||
|
||||
// If the space parameter is a number, make an indent string containing that
|
||||
// many spaces.
|
||||
|
||||
if (typeof space === 'number') {
|
||||
for (i = 0; i < space; i += 1) {
|
||||
indent += ' ';
|
||||
}
|
||||
|
||||
// If the space parameter is a string, it will be used as the indent string.
|
||||
|
||||
} else if (typeof space === 'string') {
|
||||
indent = space;
|
||||
}
|
||||
|
||||
// If there is a replacer, it must be a function or an array.
|
||||
// Otherwise, throw an error.
|
||||
|
||||
rep = replacer;
|
||||
if (replacer && typeof replacer !== 'function' &&
|
||||
(typeof replacer !== 'object' ||
|
||||
typeof replacer.length !== 'number')) {
|
||||
throw new Error('JSON.stringify');
|
||||
}
|
||||
|
||||
// Make a fake root object containing our value under the key of ''.
|
||||
// Return the result of stringifying the value.
|
||||
|
||||
return str('', {'': value});
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
// If the JSON object does not yet have a parse method, give it one.
|
||||
|
||||
if (typeof JSON.parse !== 'function') {
|
||||
JSON.parse = function (text, reviver) {
|
||||
|
||||
// The parse method takes a text and an optional reviver function, and returns
|
||||
// a JavaScript value if the text is a valid JSON text.
|
||||
|
||||
var j;
|
||||
|
||||
function walk(holder, key) {
|
||||
|
||||
// The walk method is used to recursively walk the resulting structure so
|
||||
// that modifications can be made.
|
||||
|
||||
var k, v, value = holder[key];
|
||||
if (value && typeof value === 'object') {
|
||||
for (k in value) {
|
||||
if (Object.prototype.hasOwnProperty.call(value, k)) {
|
||||
v = walk(value, k);
|
||||
if (v !== undefined) {
|
||||
value[k] = v;
|
||||
} else {
|
||||
delete value[k];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return reviver.call(holder, key, value);
|
||||
}
|
||||
|
||||
|
||||
// Parsing happens in four stages. In the first stage, we replace certain
|
||||
// Unicode characters with escape sequences. JavaScript handles many characters
|
||||
// incorrectly, either silently deleting them, or treating them as line endings.
|
||||
|
||||
text = String(text);
|
||||
cx.lastIndex = 0;
|
||||
if (cx.test(text)) {
|
||||
text = text.replace(cx, function (a) {
|
||||
return '\\u' +
|
||||
('0000' + a.charCodeAt(0).toString(16)).slice(-4);
|
||||
});
|
||||
}
|
||||
|
||||
// In the second stage, we run the text against regular expressions that look
|
||||
// for non-JSON patterns. We are especially concerned with '()' and 'new'
|
||||
// because they can cause invocation, and '=' because it can cause mutation.
|
||||
// But just to be safe, we want to reject all unexpected forms.
|
||||
|
||||
// We split the second stage into 4 regexp operations in order to work around
|
||||
// crippling inefficiencies in IE's and Safari's regexp engines. First we
|
||||
// replace the JSON backslash pairs with '@' (a non-JSON character). Second, we
|
||||
// replace all simple value tokens with ']' characters. Third, we delete all
|
||||
// open brackets that follow a colon or comma or that begin the text. Finally,
|
||||
// we look to see that the remaining characters are only whitespace or ']' or
|
||||
// ',' or ':' or '{' or '}'. If that is so, then the text is safe for eval.
|
||||
|
||||
if (/^[\],:{}\s]*$/
|
||||
.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, '@')
|
||||
.replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, ']')
|
||||
.replace(/(?:^|:|,)(?:\s*\[)+/g, ''))) {
|
||||
|
||||
// In the third stage we use the eval function to compile the text into a
|
||||
// JavaScript structure. The '{' operator is subject to a syntactic ambiguity
|
||||
// in JavaScript: it can begin a block or an object literal. We wrap the text
|
||||
// in parens to eliminate the ambiguity.
|
||||
|
||||
j = eval('(' + text + ')');
|
||||
|
||||
// In the optional fourth stage, we recursively walk the new structure, passing
|
||||
// each name/value pair to a reviver function for possible transformation.
|
||||
|
||||
return typeof reviver === 'function'
|
||||
? walk({'': j}, '')
|
||||
: j;
|
||||
}
|
||||
|
||||
// If the text is not JSON parseable, then a SyntaxError is thrown.
|
||||
|
||||
throw new SyntaxError('JSON.parse');
|
||||
};
|
||||
}
|
||||
}());
|
||||
159
statics/js/common/libs/swfupload/fileprogress.js
Executable file
159
statics/js/common/libs/swfupload/fileprogress.js
Executable file
@@ -0,0 +1,159 @@
|
||||
/*
|
||||
[Leo.C, Studio] (C)2004 - 2008
|
||||
|
||||
$Hanization: LeoChung $
|
||||
$E-Mail: who@imll.net $
|
||||
$HomePage: http://imll.net $
|
||||
$Date: 2008/11/8 18:02 $
|
||||
*/
|
||||
/*
|
||||
A simple class for displaying file information and progress
|
||||
Note: This is a demonstration only and not part of SWFUpload.
|
||||
Note: Some have had problems adapting this class in IE7. It may not be suitable for your application.
|
||||
*/
|
||||
|
||||
// Constructor
|
||||
// file is a SWFUpload file object
|
||||
// targetID is the HTML element id attribute that the FileProgress HTML structure will be added to.
|
||||
// Instantiating a new FileProgress object with an existing file will reuse/update the existing DOM elements
|
||||
function FileProgress(file, targetID) {
|
||||
this.fileProgressID = file.id;
|
||||
|
||||
this.opacity = 100;
|
||||
this.height = 0;
|
||||
|
||||
this.fileProgressWrapper = document.getElementById(this.fileProgressID);
|
||||
if (!this.fileProgressWrapper) {
|
||||
this.fileProgressWrapper = document.createElement("div");
|
||||
this.fileProgressWrapper.className = "progressWrapper";
|
||||
this.fileProgressWrapper.id = this.fileProgressID;
|
||||
|
||||
this.fileProgressElement = document.createElement("div");
|
||||
this.fileProgressElement.className = "progressContainer";
|
||||
|
||||
var progressCancel = document.createElement("a");
|
||||
progressCancel.className = "progressCancel";
|
||||
progressCancel.href = "#";
|
||||
progressCancel.style.visibility = "hidden";
|
||||
progressCancel.appendChild(document.createTextNode(" "));
|
||||
|
||||
var progressText = document.createElement("div");
|
||||
progressText.className = "progressName";
|
||||
progressText.appendChild(document.createTextNode(file.name));
|
||||
|
||||
var progressBar = document.createElement("div");
|
||||
progressBar.className = "progressBarInProgress";
|
||||
|
||||
var progressStatus = document.createElement("div");
|
||||
progressStatus.className = "progressBarStatus";
|
||||
progressStatus.innerHTML = " ";
|
||||
|
||||
this.fileProgressElement.appendChild(progressCancel);
|
||||
this.fileProgressElement.appendChild(progressText);
|
||||
this.fileProgressElement.appendChild(progressStatus);
|
||||
this.fileProgressElement.appendChild(progressBar);
|
||||
|
||||
this.fileProgressWrapper.appendChild(this.fileProgressElement);
|
||||
|
||||
document.getElementById(targetID).appendChild(this.fileProgressWrapper);
|
||||
} else {
|
||||
this.fileProgressElement = this.fileProgressWrapper.firstChild;
|
||||
}
|
||||
|
||||
this.height = this.fileProgressWrapper.offsetHeight;
|
||||
|
||||
}
|
||||
FileProgress.prototype.setProgress = function (percentage) {
|
||||
this.fileProgressElement.className = "progressContainer green";
|
||||
this.fileProgressElement.childNodes[3].className = "progressBarInProgress";
|
||||
this.fileProgressElement.childNodes[3].style.width = percentage + "%";
|
||||
};
|
||||
FileProgress.prototype.setComplete = function () {
|
||||
this.fileProgressElement.className = "progressContainer blue";
|
||||
this.fileProgressElement.childNodes[3].className = "progressBarComplete";
|
||||
this.fileProgressElement.childNodes[3].style.width = "";
|
||||
|
||||
var oSelf = this;
|
||||
setTimeout(function () {
|
||||
oSelf.disappear();
|
||||
}, 10000);
|
||||
};
|
||||
FileProgress.prototype.setError = function () {
|
||||
this.fileProgressElement.className = "progressContainer red";
|
||||
this.fileProgressElement.childNodes[3].className = "progressBarError";
|
||||
this.fileProgressElement.childNodes[3].style.width = "";
|
||||
|
||||
var oSelf = this;
|
||||
setTimeout(function () {
|
||||
oSelf.disappear();
|
||||
}, 5000);
|
||||
};
|
||||
FileProgress.prototype.setCancelled = function () {
|
||||
this.fileProgressElement.className = "progressContainer";
|
||||
this.fileProgressElement.childNodes[3].className = "progressBarError";
|
||||
this.fileProgressElement.childNodes[3].style.width = "";
|
||||
|
||||
var oSelf = this;
|
||||
setTimeout(function () {
|
||||
oSelf.disappear();
|
||||
}, 2000);
|
||||
};
|
||||
FileProgress.prototype.setStatus = function (status) {
|
||||
this.fileProgressElement.childNodes[2].innerHTML = status;
|
||||
};
|
||||
|
||||
// Show/Hide the cancel button
|
||||
FileProgress.prototype.toggleCancel = function (show, swfUploadInstance) {
|
||||
this.fileProgressElement.childNodes[0].style.visibility = show ? "visible" : "hidden";
|
||||
if (swfUploadInstance) {
|
||||
var fileID = this.fileProgressID;
|
||||
this.fileProgressElement.childNodes[0].onclick = function () {
|
||||
swfUploadInstance.cancelUpload(fileID);
|
||||
return false;
|
||||
};
|
||||
}
|
||||
};
|
||||
|
||||
// Fades out and clips away the FileProgress box.
|
||||
FileProgress.prototype.disappear = function () {
|
||||
|
||||
var reduceOpacityBy = 15;
|
||||
var reduceHeightBy = 4;
|
||||
var rate = 30; // 15 fps
|
||||
|
||||
if (this.opacity > 0) {
|
||||
this.opacity -= reduceOpacityBy;
|
||||
if (this.opacity < 0) {
|
||||
this.opacity = 0;
|
||||
}
|
||||
|
||||
if (this.fileProgressWrapper.filters) {
|
||||
try {
|
||||
this.fileProgressWrapper.filters.item("DXImageTransform.Microsoft.Alpha").opacity = this.opacity;
|
||||
} catch (e) {
|
||||
// If it is not set initially, the browser will throw an error. This will set it if it is not set yet.
|
||||
this.fileProgressWrapper.style.filter = "progid:DXImageTransform.Microsoft.Alpha(opacity=" + this.opacity + ")";
|
||||
}
|
||||
} else {
|
||||
this.fileProgressWrapper.style.opacity = this.opacity / 100;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.height > 0) {
|
||||
this.height -= reduceHeightBy;
|
||||
if (this.height < 0) {
|
||||
this.height = 0;
|
||||
}
|
||||
|
||||
this.fileProgressWrapper.style.height = this.height + "px";
|
||||
}
|
||||
|
||||
if (this.height > 0 || this.opacity > 0) {
|
||||
var oSelf = this;
|
||||
setTimeout(function () {
|
||||
oSelf.disappear();
|
||||
}, rate);
|
||||
} else {
|
||||
this.fileProgressWrapper.style.display = "none";
|
||||
}
|
||||
};
|
||||
185
statics/js/common/libs/swfupload/handlers.js
Executable file
185
statics/js/common/libs/swfupload/handlers.js
Executable file
@@ -0,0 +1,185 @@
|
||||
/*
|
||||
[Leo.C, Studio] (C)2004 - 2008
|
||||
|
||||
$Hanization: LeoChung $
|
||||
$E-Mail: who@imll.net $
|
||||
$HomePage: http://imll.net $
|
||||
$Date: 2008/11/8 18:02 $
|
||||
*/
|
||||
/* Demo Note: This demo uses a FileProgress class that handles the UI for displaying the file name and percent complete.
|
||||
The FileProgress class is not part of SWFUpload.
|
||||
*/
|
||||
|
||||
|
||||
/* **********************
|
||||
Event Handlers
|
||||
These are my custom event handlers to make my
|
||||
web application behave the way I went when SWFUpload
|
||||
completes different tasks. These aren't part of the SWFUpload
|
||||
package. They are part of my application. Without these none
|
||||
of the actions SWFUpload makes will show up in my application.
|
||||
********************** */
|
||||
function fileQueued(file) {
|
||||
try {
|
||||
var progress = new FileProgress(file, this.customSettings.progressTarget);
|
||||
progress.setStatus("正在等待...");
|
||||
progress.toggleCancel(true, this);
|
||||
|
||||
} catch (ex) {
|
||||
this.debug(ex);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function fileQueueError(file, errorCode, message) {
|
||||
try {
|
||||
if (errorCode === SWFUpload.QUEUE_ERROR.QUEUE_LIMIT_EXCEEDED) {
|
||||
alert("您正在上传的文件队列过多.\n" + (message === 0 ? "您已达到上传限制" : "您最多能选择 " + (message > 1 ? "上传 " + message + " 文件." : "一个文件.")));
|
||||
return;
|
||||
}
|
||||
|
||||
var progress = new FileProgress(file, this.customSettings.progressTarget);
|
||||
progress.setError();
|
||||
progress.toggleCancel(false);
|
||||
|
||||
switch (errorCode) {
|
||||
case SWFUpload.QUEUE_ERROR.FILE_EXCEEDS_SIZE_LIMIT:
|
||||
progress.setStatus("文件尺寸过大.");
|
||||
this.debug("错误代码: 文件尺寸过大, 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.QUEUE_ERROR.ZERO_BYTE_FILE:
|
||||
progress.setStatus("无法上传零字节文件.");
|
||||
this.debug("错误代码: 零字节文件, 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.QUEUE_ERROR.INVALID_FILETYPE:
|
||||
progress.setStatus("不支持的文件类型.");
|
||||
this.debug("错误代码: 不支持的文件类型, 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
default:
|
||||
if (file !== null) {
|
||||
progress.setStatus("未处理的错误");
|
||||
}
|
||||
this.debug("错误代码: " + errorCode + ", 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
}
|
||||
} catch (ex) {
|
||||
this.debug(ex);
|
||||
}
|
||||
}
|
||||
|
||||
function fileDialogComplete(numFilesSelected, numFilesQueued) {
|
||||
try {
|
||||
if (numFilesSelected > 0) {
|
||||
document.getElementById(this.customSettings.cancelButtonId).disabled = false;
|
||||
}
|
||||
|
||||
/* I want auto start the upload and I can do that here */
|
||||
this.startUpload();
|
||||
} catch (ex) {
|
||||
this.debug(ex);
|
||||
}
|
||||
}
|
||||
|
||||
function uploadStart(file) {
|
||||
try {
|
||||
/* I don't want to do any file validation or anything, I'll just update the UI and
|
||||
return true to indicate that the upload should start.
|
||||
It's important to update the UI here because in Linux no uploadProgress events are called. The best
|
||||
we can do is say we are uploading.
|
||||
*/
|
||||
var progress = new FileProgress(file, this.customSettings.progressTarget);
|
||||
progress.setStatus("正在上传...");
|
||||
progress.toggleCancel(true, this);
|
||||
}
|
||||
catch (ex) {}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function uploadProgress(file, bytesLoaded, bytesTotal) {
|
||||
try {
|
||||
var percent = Math.ceil((bytesLoaded / bytesTotal) * 100);
|
||||
|
||||
var progress = new FileProgress(file, this.customSettings.progressTarget);
|
||||
progress.setProgress(percent);
|
||||
progress.setStatus("正在上传...");
|
||||
} catch (ex) {
|
||||
this.debug(ex);
|
||||
}
|
||||
}
|
||||
|
||||
function uploadSuccess(file, serverData) {
|
||||
try {
|
||||
var progress = new FileProgress(file, this.customSettings.progressTarget);
|
||||
progress.setComplete();
|
||||
progress.setStatus("上传成功");
|
||||
progress.toggleCancel(false);
|
||||
|
||||
} catch (ex) {
|
||||
this.debug(ex);
|
||||
}
|
||||
}
|
||||
|
||||
function uploadError(file, errorCode, message) {
|
||||
try {
|
||||
var progress = new FileProgress(file, this.customSettings.progressTarget);
|
||||
progress.setError();
|
||||
progress.toggleCancel(false);
|
||||
|
||||
switch (errorCode) {
|
||||
case SWFUpload.UPLOAD_ERROR.HTTP_ERROR:
|
||||
progress.setStatus("上传错误: " + message);
|
||||
this.debug("错误代码: HTTP错误, 文件名: " + file.name + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.UPLOAD_FAILED:
|
||||
progress.setStatus("上传失败");
|
||||
this.debug("错误代码: 上传失败, 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.IO_ERROR:
|
||||
progress.setStatus("服务器 (IO) 错误");
|
||||
this.debug("错误代码: IO 错误, 文件名: " + file.name + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.SECURITY_ERROR:
|
||||
progress.setStatus("安全错误");
|
||||
this.debug("错误代码: 安全错误, 文件名: " + file.name + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.UPLOAD_LIMIT_EXCEEDED:
|
||||
progress.setStatus("超出上传限制.");
|
||||
this.debug("错误代码: 超出上传限制, 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.FILE_VALIDATION_FAILED:
|
||||
progress.setStatus("无法验证. 跳过上传.");
|
||||
this.debug("错误代码: 文件验证失败, 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.FILE_CANCELLED:
|
||||
// If there aren't any files left (they were all cancelled) disable the cancel button
|
||||
if (this.getStats().files_queued === 0) {
|
||||
document.getElementById(this.customSettings.cancelButtonId).disabled = true;
|
||||
}
|
||||
progress.setStatus("取消");
|
||||
progress.setCancelled();
|
||||
break;
|
||||
case SWFUpload.UPLOAD_ERROR.UPLOAD_STOPPED:
|
||||
progress.setStatus("停止");
|
||||
break;
|
||||
default:
|
||||
progress.setStatus("未处理的错误: " + errorCode);
|
||||
this.debug("错误代码: " + errorCode + ", 文件名: " + file.name + ", 文件尺寸: " + file.size + ", 信息: " + message);
|
||||
break;
|
||||
}
|
||||
} catch (ex) {
|
||||
this.debug(ex);
|
||||
}
|
||||
}
|
||||
|
||||
function uploadComplete(file) {
|
||||
if (this.getStats().files_queued === 0) {
|
||||
document.getElementById(this.customSettings.cancelButtonId).disabled = true;
|
||||
}
|
||||
}
|
||||
|
||||
// This event comes from the Queue Plugin
|
||||
function queueComplete(numFilesUploaded) {
|
||||
var status = document.getElementById("divStatus");
|
||||
status.innerHTML = numFilesUploaded + " 个文件" + (numFilesUploaded === 1 ? "" : "s") + "已上传.";
|
||||
}
|
||||
BIN
statics/js/common/libs/swfupload/import-btn.png
Executable file
BIN
statics/js/common/libs/swfupload/import-btn.png
Executable file
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
980
statics/js/common/libs/swfupload/swfupload.js
Executable file
980
statics/js/common/libs/swfupload/swfupload.js
Executable file
@@ -0,0 +1,980 @@
|
||||
/**
|
||||
* SWFUpload: http://www.swfupload.org, http://swfupload.googlecode.com
|
||||
*
|
||||
* mmSWFUpload 1.0: Flash upload dialog - http://profandesign.se/swfupload/, http://www.vinterwebb.se/
|
||||
*
|
||||
* SWFUpload is (c) 2006-2007 Lars Huring, Olov Nilz<6C>n and Mammon Media and is released under the MIT License:
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*
|
||||
* SWFUpload 2 is (c) 2007-2008 Jake Roberts and is released under the MIT License:
|
||||
* http://www.opensource.org/licenses/mit-license.php
|
||||
*
|
||||
*/
|
||||
|
||||
|
||||
/* ******************* */
|
||||
/* Constructor & Init */
|
||||
/* ******************* */
|
||||
var SWFUpload;
|
||||
|
||||
if (SWFUpload == undefined) {
|
||||
SWFUpload = function (settings) {
|
||||
this.initSWFUpload(settings);
|
||||
};
|
||||
}
|
||||
|
||||
SWFUpload.prototype.initSWFUpload = function (settings) {
|
||||
try {
|
||||
this.customSettings = {}; // A container where developers can place their own settings associated with this instance.
|
||||
this.settings = settings;
|
||||
this.eventQueue = [];
|
||||
this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
|
||||
this.movieElement = null;
|
||||
|
||||
|
||||
// Setup global control tracking
|
||||
SWFUpload.instances[this.movieName] = this;
|
||||
|
||||
// Load the settings. Load the Flash movie.
|
||||
this.initSettings();
|
||||
this.loadFlash();
|
||||
this.displayDebugInfo();
|
||||
} catch (ex) {
|
||||
delete SWFUpload.instances[this.movieName];
|
||||
throw ex;
|
||||
}
|
||||
};
|
||||
|
||||
/* *************** */
|
||||
/* Static Members */
|
||||
/* *************** */
|
||||
SWFUpload.instances = {};
|
||||
SWFUpload.movieCount = 0;
|
||||
SWFUpload.version = "2.2.0 2009-03-25";
|
||||
SWFUpload.QUEUE_ERROR = {
|
||||
QUEUE_LIMIT_EXCEEDED : -100,
|
||||
FILE_EXCEEDS_SIZE_LIMIT : -110,
|
||||
ZERO_BYTE_FILE : -120,
|
||||
INVALID_FILETYPE : -130
|
||||
};
|
||||
SWFUpload.UPLOAD_ERROR = {
|
||||
HTTP_ERROR : -200,
|
||||
MISSING_UPLOAD_URL : -210,
|
||||
IO_ERROR : -220,
|
||||
SECURITY_ERROR : -230,
|
||||
UPLOAD_LIMIT_EXCEEDED : -240,
|
||||
UPLOAD_FAILED : -250,
|
||||
SPECIFIED_FILE_ID_NOT_FOUND : -260,
|
||||
FILE_VALIDATION_FAILED : -270,
|
||||
FILE_CANCELLED : -280,
|
||||
UPLOAD_STOPPED : -290
|
||||
};
|
||||
SWFUpload.FILE_STATUS = {
|
||||
QUEUED : -1,
|
||||
IN_PROGRESS : -2,
|
||||
ERROR : -3,
|
||||
COMPLETE : -4,
|
||||
CANCELLED : -5
|
||||
};
|
||||
SWFUpload.BUTTON_ACTION = {
|
||||
SELECT_FILE : -100,
|
||||
SELECT_FILES : -110,
|
||||
START_UPLOAD : -120
|
||||
};
|
||||
SWFUpload.CURSOR = {
|
||||
ARROW : -1,
|
||||
HAND : -2
|
||||
};
|
||||
SWFUpload.WINDOW_MODE = {
|
||||
WINDOW : "window",
|
||||
TRANSPARENT : "transparent",
|
||||
OPAQUE : "opaque"
|
||||
};
|
||||
|
||||
// Private: takes a URL, determines if it is relative and converts to an absolute URL
|
||||
// using the current site. Only processes the URL if it can, otherwise returns the URL untouched
|
||||
SWFUpload.completeURL = function(url) {
|
||||
if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
|
||||
return url;
|
||||
}
|
||||
|
||||
var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");
|
||||
|
||||
var indexSlash = window.location.pathname.lastIndexOf("/");
|
||||
if (indexSlash <= 0) {
|
||||
path = "/";
|
||||
} else {
|
||||
path = window.location.pathname.substr(0, indexSlash) + "/";
|
||||
}
|
||||
|
||||
return /*currentURL +*/ path + url;
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* ******************** */
|
||||
/* Instance Members */
|
||||
/* ******************** */
|
||||
|
||||
// Private: initSettings ensures that all the
|
||||
// settings are set, getting a default value if one was not assigned.
|
||||
SWFUpload.prototype.initSettings = function () {
|
||||
this.ensureDefault = function (settingName, defaultValue) {
|
||||
this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
|
||||
};
|
||||
|
||||
// Upload backend settings
|
||||
this.ensureDefault("upload_url", "");
|
||||
this.ensureDefault("preserve_relative_urls", false);
|
||||
this.ensureDefault("file_post_name", "Filedata");
|
||||
this.ensureDefault("post_params", {});
|
||||
this.ensureDefault("use_query_string", false);
|
||||
this.ensureDefault("requeue_on_error", false);
|
||||
this.ensureDefault("http_success", []);
|
||||
this.ensureDefault("assume_success_timeout", 0);
|
||||
|
||||
// File Settings
|
||||
this.ensureDefault("file_types", "*.*");
|
||||
this.ensureDefault("file_types_description", "All Files");
|
||||
this.ensureDefault("file_size_limit", 0); // Default zero means "unlimited"
|
||||
this.ensureDefault("file_upload_limit", 0);
|
||||
this.ensureDefault("file_queue_limit", 0);
|
||||
|
||||
// Flash Settings
|
||||
this.ensureDefault("flash_url", "swfupload.swf");
|
||||
this.ensureDefault("prevent_swf_caching", true);
|
||||
|
||||
// Button Settings
|
||||
this.ensureDefault("button_image_url", "");
|
||||
this.ensureDefault("button_width", 1);
|
||||
this.ensureDefault("button_height", 1);
|
||||
this.ensureDefault("button_text", "");
|
||||
this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
|
||||
this.ensureDefault("button_text_top_padding", 0);
|
||||
this.ensureDefault("button_text_left_padding", 0);
|
||||
this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
|
||||
this.ensureDefault("button_disabled", false);
|
||||
this.ensureDefault("button_placeholder_id", "");
|
||||
this.ensureDefault("button_placeholder", null);
|
||||
this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
|
||||
this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
|
||||
|
||||
// Debug Settings
|
||||
this.ensureDefault("debug", false);
|
||||
this.settings.debug_enabled = this.settings.debug; // Here to maintain v2 API
|
||||
|
||||
// Event Handlers
|
||||
this.settings.return_upload_start_handler = this.returnUploadStart;
|
||||
this.ensureDefault("swfupload_loaded_handler", null);
|
||||
this.ensureDefault("file_dialog_start_handler", null);
|
||||
this.ensureDefault("file_queued_handler", null);
|
||||
this.ensureDefault("file_queue_error_handler", null);
|
||||
this.ensureDefault("file_dialog_complete_handler", null);
|
||||
|
||||
this.ensureDefault("upload_start_handler", null);
|
||||
this.ensureDefault("upload_progress_handler", null);
|
||||
this.ensureDefault("upload_error_handler", null);
|
||||
this.ensureDefault("upload_success_handler", null);
|
||||
this.ensureDefault("upload_complete_handler", null);
|
||||
|
||||
this.ensureDefault("debug_handler", this.debugMessage);
|
||||
|
||||
this.ensureDefault("custom_settings", {});
|
||||
|
||||
// Other settings
|
||||
this.customSettings = this.settings.custom_settings;
|
||||
|
||||
// Update the flash url if needed
|
||||
if (!!this.settings.prevent_swf_caching) {
|
||||
this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
|
||||
}
|
||||
|
||||
if (!this.settings.preserve_relative_urls) {
|
||||
//this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url); // Don't need to do this one since flash doesn't look at it
|
||||
this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
|
||||
this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
|
||||
}
|
||||
|
||||
delete this.ensureDefault;
|
||||
};
|
||||
|
||||
// Private: loadFlash replaces the button_placeholder element with the flash movie.
|
||||
SWFUpload.prototype.loadFlash = function () {
|
||||
var targetElement, tempParent;
|
||||
|
||||
// Make sure an element with the ID we are going to use doesn't already exist
|
||||
if (document.getElementById(this.movieName) !== null) {
|
||||
throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
|
||||
}
|
||||
|
||||
// Get the element where we will be placing the flash movie
|
||||
targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
|
||||
|
||||
if (targetElement == undefined) {
|
||||
throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
|
||||
}
|
||||
|
||||
// Append the container and load the flash
|
||||
tempParent = document.createElement("div");
|
||||
tempParent.innerHTML = this.getFlashHTML(); // Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
|
||||
targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
|
||||
|
||||
// Fix IE Flash/Form bug
|
||||
if (window[this.movieName] == undefined) {
|
||||
window[this.movieName] = this.getMovieElement();
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
// Private: getFlashHTML generates the object tag needed to embed the flash in to the document
|
||||
SWFUpload.prototype.getFlashHTML = function () {
|
||||
// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
|
||||
return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
|
||||
'<param name="wmode" value="', this.settings.button_window_mode, '" />',
|
||||
'<param name="movie" value="', this.settings.flash_url, '" />',
|
||||
'<param name="quality" value="high" />',
|
||||
'<param name="menu" value="false" />',
|
||||
'<param name="allowScriptAccess" value="always" />',
|
||||
'<param name="flashvars" value="' + this.getFlashVars() + '" />',
|
||||
'</object>'].join("");
|
||||
};
|
||||
|
||||
// Private: getFlashVars builds the parameter string that will be passed
|
||||
// to flash in the flashvars param.
|
||||
SWFUpload.prototype.getFlashVars = function () {
|
||||
// Build a string from the post param object
|
||||
var paramString = this.buildParamString();
|
||||
var httpSuccessString = this.settings.http_success.join(",");
|
||||
|
||||
// Build the parameter string
|
||||
return ["movieName=", encodeURIComponent(this.movieName),
|
||||
"&uploadURL=", encodeURIComponent(this.settings.upload_url),
|
||||
"&useQueryString=", encodeURIComponent(this.settings.use_query_string),
|
||||
"&requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
|
||||
"&httpSuccess=", encodeURIComponent(httpSuccessString),
|
||||
"&assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
|
||||
"&params=", encodeURIComponent(paramString),
|
||||
"&filePostName=", encodeURIComponent(this.settings.file_post_name),
|
||||
"&fileTypes=", encodeURIComponent(this.settings.file_types),
|
||||
"&fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
|
||||
"&fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
|
||||
"&fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
|
||||
"&fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
|
||||
"&debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
|
||||
"&buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
|
||||
"&buttonWidth=", encodeURIComponent(this.settings.button_width),
|
||||
"&buttonHeight=", encodeURIComponent(this.settings.button_height),
|
||||
"&buttonText=", encodeURIComponent(this.settings.button_text),
|
||||
"&buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
|
||||
"&buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
|
||||
"&buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
|
||||
"&buttonAction=", encodeURIComponent(this.settings.button_action),
|
||||
"&buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
|
||||
"&buttonCursor=", encodeURIComponent(this.settings.button_cursor)
|
||||
].join("");
|
||||
};
|
||||
|
||||
// Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
|
||||
// The element is cached after the first lookup
|
||||
SWFUpload.prototype.getMovieElement = function () {
|
||||
if (this.movieElement == undefined) {
|
||||
this.movieElement = document.getElementById(this.movieName);
|
||||
}
|
||||
|
||||
if (this.movieElement === null) {
|
||||
throw "Could not find Flash element";
|
||||
}
|
||||
|
||||
return this.movieElement;
|
||||
};
|
||||
|
||||
// Private: buildParamString takes the name/value pairs in the post_params setting object
|
||||
// and joins them up in to a string formatted "name=value&name=value"
|
||||
SWFUpload.prototype.buildParamString = function () {
|
||||
var postParams = this.settings.post_params;
|
||||
var paramStringPairs = [];
|
||||
|
||||
if (typeof(postParams) === "object") {
|
||||
for (var name in postParams) {
|
||||
if (postParams.hasOwnProperty(name)) {
|
||||
paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return paramStringPairs.join("&");
|
||||
};
|
||||
|
||||
// Public: Used to remove a SWFUpload instance from the page. This method strives to remove
|
||||
// all references to the SWF, and other objects so memory is properly freed.
|
||||
// Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
|
||||
// Credits: Major improvements provided by steffen
|
||||
SWFUpload.prototype.destroy = function () {
|
||||
try {
|
||||
// Make sure Flash is done before we try to remove it
|
||||
this.cancelUpload(null, false);
|
||||
|
||||
|
||||
// Remove the SWFUpload DOM nodes
|
||||
var movieElement = null;
|
||||
movieElement = this.getMovieElement();
|
||||
|
||||
if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
|
||||
// Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
|
||||
for (var i in movieElement) {
|
||||
try {
|
||||
if (typeof(movieElement[i]) === "function") {
|
||||
movieElement[i] = null;
|
||||
}
|
||||
} catch (ex1) {}
|
||||
}
|
||||
|
||||
// Remove the Movie Element from the page
|
||||
try {
|
||||
movieElement.parentNode.removeChild(movieElement);
|
||||
} catch (ex) {}
|
||||
}
|
||||
|
||||
// Remove IE form fix reference
|
||||
window[this.movieName] = null;
|
||||
|
||||
// Destroy other references
|
||||
SWFUpload.instances[this.movieName] = null;
|
||||
delete SWFUpload.instances[this.movieName];
|
||||
|
||||
this.movieElement = null;
|
||||
this.settings = null;
|
||||
this.customSettings = null;
|
||||
this.eventQueue = null;
|
||||
this.movieName = null;
|
||||
|
||||
|
||||
return true;
|
||||
} catch (ex2) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
// Public: displayDebugInfo prints out settings and configuration
|
||||
// information about this SWFUpload instance.
|
||||
// This function (and any references to it) can be deleted when placing
|
||||
// SWFUpload in production.
|
||||
SWFUpload.prototype.displayDebugInfo = function () {
|
||||
this.debug(
|
||||
[
|
||||
"---SWFUpload Instance Info---\n",
|
||||
"Version: ", SWFUpload.version, "\n",
|
||||
"Movie Name: ", this.movieName, "\n",
|
||||
"Settings:\n",
|
||||
"\t", "upload_url: ", this.settings.upload_url, "\n",
|
||||
"\t", "flash_url: ", this.settings.flash_url, "\n",
|
||||
"\t", "use_query_string: ", this.settings.use_query_string.toString(), "\n",
|
||||
"\t", "requeue_on_error: ", this.settings.requeue_on_error.toString(), "\n",
|
||||
"\t", "http_success: ", this.settings.http_success.join(", "), "\n",
|
||||
"\t", "assume_success_timeout: ", this.settings.assume_success_timeout, "\n",
|
||||
"\t", "file_post_name: ", this.settings.file_post_name, "\n",
|
||||
"\t", "post_params: ", this.settings.post_params.toString(), "\n",
|
||||
"\t", "file_types: ", this.settings.file_types, "\n",
|
||||
"\t", "file_types_description: ", this.settings.file_types_description, "\n",
|
||||
"\t", "file_size_limit: ", this.settings.file_size_limit, "\n",
|
||||
"\t", "file_upload_limit: ", this.settings.file_upload_limit, "\n",
|
||||
"\t", "file_queue_limit: ", this.settings.file_queue_limit, "\n",
|
||||
"\t", "debug: ", this.settings.debug.toString(), "\n",
|
||||
|
||||
"\t", "prevent_swf_caching: ", this.settings.prevent_swf_caching.toString(), "\n",
|
||||
|
||||
"\t", "button_placeholder_id: ", this.settings.button_placeholder_id.toString(), "\n",
|
||||
"\t", "button_placeholder: ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
|
||||
"\t", "button_image_url: ", this.settings.button_image_url.toString(), "\n",
|
||||
"\t", "button_width: ", this.settings.button_width.toString(), "\n",
|
||||
"\t", "button_height: ", this.settings.button_height.toString(), "\n",
|
||||
"\t", "button_text: ", this.settings.button_text.toString(), "\n",
|
||||
"\t", "button_text_style: ", this.settings.button_text_style.toString(), "\n",
|
||||
"\t", "button_text_top_padding: ", this.settings.button_text_top_padding.toString(), "\n",
|
||||
"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
|
||||
"\t", "button_action: ", this.settings.button_action.toString(), "\n",
|
||||
"\t", "button_disabled: ", this.settings.button_disabled.toString(), "\n",
|
||||
|
||||
"\t", "custom_settings: ", this.settings.custom_settings.toString(), "\n",
|
||||
"Event Handlers:\n",
|
||||
"\t", "swfupload_loaded_handler assigned: ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
|
||||
"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
|
||||
"\t", "file_queued_handler assigned: ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
|
||||
"\t", "file_queue_error_handler assigned: ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
|
||||
"\t", "upload_start_handler assigned: ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
|
||||
"\t", "upload_progress_handler assigned: ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
|
||||
"\t", "upload_error_handler assigned: ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
|
||||
"\t", "upload_success_handler assigned: ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
|
||||
"\t", "upload_complete_handler assigned: ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
|
||||
"\t", "debug_handler assigned: ", (typeof this.settings.debug_handler === "function").toString(), "\n"
|
||||
].join("")
|
||||
);
|
||||
};
|
||||
|
||||
/* Note: addSetting and getSetting are no longer used by SWFUpload but are included
|
||||
the maintain v2 API compatibility
|
||||
*/
|
||||
// Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
|
||||
SWFUpload.prototype.addSetting = function (name, value, default_value) {
|
||||
if (value == undefined) {
|
||||
return (this.settings[name] = default_value);
|
||||
} else {
|
||||
return (this.settings[name] = value);
|
||||
}
|
||||
};
|
||||
|
||||
// Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
|
||||
SWFUpload.prototype.getSetting = function (name) {
|
||||
if (this.settings[name] != undefined) {
|
||||
return this.settings[name];
|
||||
}
|
||||
|
||||
return "";
|
||||
};
|
||||
|
||||
|
||||
|
||||
// Private: callFlash handles function calls made to the Flash element.
|
||||
// Calls are made with a setTimeout for some functions to work around
|
||||
// bugs in the ExternalInterface library.
|
||||
SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
|
||||
argumentArray = argumentArray || [];
|
||||
|
||||
var movieElement = this.getMovieElement();
|
||||
var returnValue, returnString;
|
||||
|
||||
// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
|
||||
try {
|
||||
returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
|
||||
returnValue = eval(returnString);
|
||||
} catch (ex) {
|
||||
throw "Call to " + functionName + " failed";
|
||||
}
|
||||
|
||||
// Unescape file post param values
|
||||
if (returnValue != undefined && typeof returnValue.post === "object") {
|
||||
returnValue = this.unescapeFilePostParams(returnValue);
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
};
|
||||
|
||||
/* *****************************
|
||||
-- Flash control methods --
|
||||
Your UI should use these
|
||||
to operate SWFUpload
|
||||
***************************** */
|
||||
|
||||
// WARNING: this function does not work in Flash Player 10
|
||||
// Public: selectFile causes a File Selection Dialog window to appear. This
|
||||
// dialog only allows 1 file to be selected.
|
||||
SWFUpload.prototype.selectFile = function () {
|
||||
this.callFlash("SelectFile");
|
||||
};
|
||||
|
||||
// WARNING: this function does not work in Flash Player 10
|
||||
// Public: selectFiles causes a File Selection Dialog window to appear/ This
|
||||
// dialog allows the user to select any number of files
|
||||
// Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
|
||||
// If the selection name length is too long the dialog will fail in an unpredictable manner. There is no work-around
|
||||
// for this bug.
|
||||
SWFUpload.prototype.selectFiles = function () {
|
||||
this.callFlash("SelectFiles");
|
||||
};
|
||||
|
||||
|
||||
// Public: startUpload starts uploading the first file in the queue unless
|
||||
// the optional parameter 'fileID' specifies the ID
|
||||
SWFUpload.prototype.startUpload = function (fileID) {
|
||||
this.callFlash("StartUpload", [fileID]);
|
||||
};
|
||||
|
||||
// Public: cancelUpload cancels any queued file. The fileID parameter may be the file ID or index.
|
||||
// If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
|
||||
// If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
|
||||
SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
|
||||
if (triggerErrorEvent !== false) {
|
||||
triggerErrorEvent = true;
|
||||
}
|
||||
this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
|
||||
};
|
||||
|
||||
// Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
|
||||
// If nothing is currently uploading then nothing happens.
|
||||
SWFUpload.prototype.stopUpload = function () {
|
||||
this.callFlash("StopUpload");
|
||||
};
|
||||
|
||||
/* ************************
|
||||
* Settings methods
|
||||
* These methods change the SWFUpload settings.
|
||||
* SWFUpload settings should not be changed directly on the settings object
|
||||
* since many of the settings need to be passed to Flash in order to take
|
||||
* effect.
|
||||
* *********************** */
|
||||
|
||||
// Public: getStats gets the file statistics object.
|
||||
SWFUpload.prototype.getStats = function () {
|
||||
return this.callFlash("GetStats");
|
||||
};
|
||||
|
||||
// Public: setStats changes the SWFUpload statistics. You shouldn't need to
|
||||
// change the statistics but you can. Changing the statistics does not
|
||||
// affect SWFUpload accept for the successful_uploads count which is used
|
||||
// by the upload_limit setting to determine how many files the user may upload.
|
||||
SWFUpload.prototype.setStats = function (statsObject) {
|
||||
this.callFlash("SetStats", [statsObject]);
|
||||
};
|
||||
|
||||
// Public: getFile retrieves a File object by ID or Index. If the file is
|
||||
// not found then 'null' is returned.
|
||||
SWFUpload.prototype.getFile = function (fileID) {
|
||||
if (typeof(fileID) === "number") {
|
||||
return this.callFlash("GetFileByIndex", [fileID]);
|
||||
} else {
|
||||
return this.callFlash("GetFile", [fileID]);
|
||||
}
|
||||
};
|
||||
|
||||
// Public: addFileParam sets a name/value pair that will be posted with the
|
||||
// file specified by the Files ID. If the name already exists then the
|
||||
// exiting value will be overwritten.
|
||||
SWFUpload.prototype.addFileParam = function (fileID, name, value) {
|
||||
return this.callFlash("AddFileParam", [fileID, name, value]);
|
||||
};
|
||||
|
||||
// Public: removeFileParam removes a previously set (by addFileParam) name/value
|
||||
// pair from the specified file.
|
||||
SWFUpload.prototype.removeFileParam = function (fileID, name) {
|
||||
this.callFlash("RemoveFileParam", [fileID, name]);
|
||||
};
|
||||
|
||||
// Public: setUploadUrl changes the upload_url setting.
|
||||
SWFUpload.prototype.setUploadURL = function (url) {
|
||||
this.settings.upload_url = url.toString();
|
||||
this.callFlash("SetUploadURL", [url]);
|
||||
};
|
||||
|
||||
// Public: setPostParams changes the post_params setting
|
||||
SWFUpload.prototype.setPostParams = function (paramsObject) {
|
||||
this.settings.post_params = paramsObject;
|
||||
this.callFlash("SetPostParams", [paramsObject]);
|
||||
};
|
||||
|
||||
// Public: addPostParam adds post name/value pair. Each name can have only one value.
|
||||
SWFUpload.prototype.addPostParam = function (name, value) {
|
||||
this.settings.post_params[name] = value;
|
||||
this.callFlash("SetPostParams", [this.settings.post_params]);
|
||||
};
|
||||
|
||||
// Public: removePostParam deletes post name/value pair.
|
||||
SWFUpload.prototype.removePostParam = function (name) {
|
||||
delete this.settings.post_params[name];
|
||||
this.callFlash("SetPostParams", [this.settings.post_params]);
|
||||
};
|
||||
|
||||
// Public: setFileTypes changes the file_types setting and the file_types_description setting
|
||||
SWFUpload.prototype.setFileTypes = function (types, description) {
|
||||
this.settings.file_types = types;
|
||||
this.settings.file_types_description = description;
|
||||
this.callFlash("SetFileTypes", [types, description]);
|
||||
};
|
||||
|
||||
// Public: setFileSizeLimit changes the file_size_limit setting
|
||||
SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
|
||||
this.settings.file_size_limit = fileSizeLimit;
|
||||
this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
|
||||
};
|
||||
|
||||
// Public: setFileUploadLimit changes the file_upload_limit setting
|
||||
SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
|
||||
this.settings.file_upload_limit = fileUploadLimit;
|
||||
this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
|
||||
};
|
||||
|
||||
// Public: setFileQueueLimit changes the file_queue_limit setting
|
||||
SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
|
||||
this.settings.file_queue_limit = fileQueueLimit;
|
||||
this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
|
||||
};
|
||||
|
||||
// Public: setFilePostName changes the file_post_name setting
|
||||
SWFUpload.prototype.setFilePostName = function (filePostName) {
|
||||
this.settings.file_post_name = filePostName;
|
||||
this.callFlash("SetFilePostName", [filePostName]);
|
||||
};
|
||||
|
||||
// Public: setUseQueryString changes the use_query_string setting
|
||||
SWFUpload.prototype.setUseQueryString = function (useQueryString) {
|
||||
this.settings.use_query_string = useQueryString;
|
||||
this.callFlash("SetUseQueryString", [useQueryString]);
|
||||
};
|
||||
|
||||
// Public: setRequeueOnError changes the requeue_on_error setting
|
||||
SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
|
||||
this.settings.requeue_on_error = requeueOnError;
|
||||
this.callFlash("SetRequeueOnError", [requeueOnError]);
|
||||
};
|
||||
|
||||
// Public: setHTTPSuccess changes the http_success setting
|
||||
SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
|
||||
if (typeof http_status_codes === "string") {
|
||||
http_status_codes = http_status_codes.replace(" ", "").split(",");
|
||||
}
|
||||
|
||||
this.settings.http_success = http_status_codes;
|
||||
this.callFlash("SetHTTPSuccess", [http_status_codes]);
|
||||
};
|
||||
|
||||
// Public: setHTTPSuccess changes the http_success setting
|
||||
SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
|
||||
this.settings.assume_success_timeout = timeout_seconds;
|
||||
this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
|
||||
};
|
||||
|
||||
// Public: setDebugEnabled changes the debug_enabled setting
|
||||
SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
|
||||
this.settings.debug_enabled = debugEnabled;
|
||||
this.callFlash("SetDebugEnabled", [debugEnabled]);
|
||||
};
|
||||
|
||||
// Public: setButtonImageURL loads a button image sprite
|
||||
SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
|
||||
if (buttonImageURL == undefined) {
|
||||
buttonImageURL = "";
|
||||
}
|
||||
|
||||
this.settings.button_image_url = buttonImageURL;
|
||||
this.callFlash("SetButtonImageURL", [buttonImageURL]);
|
||||
};
|
||||
|
||||
// Public: setButtonDimensions resizes the Flash Movie and button
|
||||
SWFUpload.prototype.setButtonDimensions = function (width, height) {
|
||||
this.settings.button_width = width;
|
||||
this.settings.button_height = height;
|
||||
|
||||
var movie = this.getMovieElement();
|
||||
if (movie != undefined) {
|
||||
movie.style.width = width + "px";
|
||||
movie.style.height = height + "px";
|
||||
}
|
||||
|
||||
this.callFlash("SetButtonDimensions", [width, height]);
|
||||
};
|
||||
// Public: setButtonText Changes the text overlaid on the button
|
||||
SWFUpload.prototype.setButtonText = function (html) {
|
||||
this.settings.button_text = html;
|
||||
this.callFlash("SetButtonText", [html]);
|
||||
};
|
||||
// Public: setButtonTextPadding changes the top and left padding of the text overlay
|
||||
SWFUpload.prototype.setButtonTextPadding = function (left, top) {
|
||||
this.settings.button_text_top_padding = top;
|
||||
this.settings.button_text_left_padding = left;
|
||||
this.callFlash("SetButtonTextPadding", [left, top]);
|
||||
};
|
||||
|
||||
// Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
|
||||
SWFUpload.prototype.setButtonTextStyle = function (css) {
|
||||
this.settings.button_text_style = css;
|
||||
this.callFlash("SetButtonTextStyle", [css]);
|
||||
};
|
||||
// Public: setButtonDisabled disables/enables the button
|
||||
SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
|
||||
this.settings.button_disabled = isDisabled;
|
||||
this.callFlash("SetButtonDisabled", [isDisabled]);
|
||||
};
|
||||
// Public: setButtonAction sets the action that occurs when the button is clicked
|
||||
SWFUpload.prototype.setButtonAction = function (buttonAction) {
|
||||
this.settings.button_action = buttonAction;
|
||||
this.callFlash("SetButtonAction", [buttonAction]);
|
||||
};
|
||||
|
||||
// Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
|
||||
SWFUpload.prototype.setButtonCursor = function (cursor) {
|
||||
this.settings.button_cursor = cursor;
|
||||
this.callFlash("SetButtonCursor", [cursor]);
|
||||
};
|
||||
|
||||
/* *******************************
|
||||
Flash Event Interfaces
|
||||
These functions are used by Flash to trigger the various
|
||||
events.
|
||||
|
||||
All these functions a Private.
|
||||
|
||||
Because the ExternalInterface library is buggy the event calls
|
||||
are added to a queue and the queue then executed by a setTimeout.
|
||||
This ensures that events are executed in a determinate order and that
|
||||
the ExternalInterface bugs are avoided.
|
||||
******************************* */
|
||||
|
||||
SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
|
||||
// Warning: Don't call this.debug inside here or you'll create an infinite loop
|
||||
|
||||
if (argumentArray == undefined) {
|
||||
argumentArray = [];
|
||||
} else if (!(argumentArray instanceof Array)) {
|
||||
argumentArray = [argumentArray];
|
||||
}
|
||||
|
||||
var self = this;
|
||||
if (typeof this.settings[handlerName] === "function") {
|
||||
// Queue the event
|
||||
this.eventQueue.push(function () {
|
||||
this.settings[handlerName].apply(this, argumentArray);
|
||||
});
|
||||
|
||||
// Execute the next queued event
|
||||
setTimeout(function () {
|
||||
self.executeNextEvent();
|
||||
}, 0);
|
||||
|
||||
} else if (this.settings[handlerName] !== null) {
|
||||
throw "Event handler " + handlerName + " is unknown or is not a function";
|
||||
}
|
||||
};
|
||||
|
||||
// Private: Causes the next event in the queue to be executed. Since events are queued using a setTimeout
|
||||
// we must queue them in order to garentee that they are executed in order.
|
||||
SWFUpload.prototype.executeNextEvent = function () {
|
||||
// Warning: Don't call this.debug inside here or you'll create an infinite loop
|
||||
|
||||
var f = this.eventQueue ? this.eventQueue.shift() : null;
|
||||
if (typeof(f) === "function") {
|
||||
f.apply(this);
|
||||
}
|
||||
};
|
||||
|
||||
// Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
|
||||
// properties that contain characters that are not valid for JavaScript identifiers. To work around this
|
||||
// the Flash Component escapes the parameter names and we must unescape again before passing them along.
|
||||
SWFUpload.prototype.unescapeFilePostParams = function (file) {
|
||||
var reg = /[$]([0-9a-f]{4})/i;
|
||||
var unescapedPost = {};
|
||||
var uk;
|
||||
|
||||
if (file != undefined) {
|
||||
for (var k in file.post) {
|
||||
if (file.post.hasOwnProperty(k)) {
|
||||
uk = k;
|
||||
var match;
|
||||
while ((match = reg.exec(uk)) !== null) {
|
||||
uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
|
||||
}
|
||||
unescapedPost[uk] = file.post[k];
|
||||
}
|
||||
}
|
||||
|
||||
file.post = unescapedPost;
|
||||
}
|
||||
|
||||
return file;
|
||||
};
|
||||
|
||||
// Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
|
||||
SWFUpload.prototype.testExternalInterface = function () {
|
||||
try {
|
||||
return this.callFlash("TestExternalInterface");
|
||||
} catch (ex) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// Private: This event is called by Flash when it has finished loading. Don't modify this.
|
||||
// Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
|
||||
SWFUpload.prototype.flashReady = function () {
|
||||
// Check that the movie element is loaded correctly with its ExternalInterface methods defined
|
||||
var movieElement = this.getMovieElement();
|
||||
|
||||
if (!movieElement) {
|
||||
this.debug("Flash called back ready but the flash movie can't be found.");
|
||||
return;
|
||||
}
|
||||
|
||||
this.cleanUp(movieElement);
|
||||
|
||||
this.queueEvent("swfupload_loaded_handler");
|
||||
};
|
||||
|
||||
// Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
|
||||
// This function is called by Flash each time the ExternalInterface functions are created.
|
||||
SWFUpload.prototype.cleanUp = function (movieElement) {
|
||||
// Pro-actively unhook all the Flash functions
|
||||
try {
|
||||
if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
|
||||
this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
|
||||
for (var key in movieElement) {
|
||||
try {
|
||||
if (typeof(movieElement[key]) === "function") {
|
||||
movieElement[key] = null;
|
||||
}
|
||||
} catch (ex) {
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (ex1) {
|
||||
|
||||
}
|
||||
|
||||
// Fix Flashes own cleanup code so if the SWFMovie was removed from the page
|
||||
// it doesn't display errors.
|
||||
window["__flash__removeCallback"] = function (instance, name) {
|
||||
try {
|
||||
if (instance) {
|
||||
instance[name] = null;
|
||||
}
|
||||
} catch (flashEx) {
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
|
||||
/* This is a chance to do something before the browse window opens */
|
||||
SWFUpload.prototype.fileDialogStart = function () {
|
||||
this.queueEvent("file_dialog_start_handler");
|
||||
};
|
||||
|
||||
|
||||
/* Called when a file is successfully added to the queue. */
|
||||
SWFUpload.prototype.fileQueued = function (file) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("file_queued_handler", file);
|
||||
};
|
||||
|
||||
|
||||
/* Handle errors that occur when an attempt to queue a file fails. */
|
||||
SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
|
||||
};
|
||||
|
||||
/* Called after the file dialog has closed and the selected files have been queued.
|
||||
You could call startUpload here if you want the queued files to begin uploading immediately. */
|
||||
SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
|
||||
this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadStart = function (file) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("return_upload_start_handler", file);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.returnUploadStart = function (file) {
|
||||
var returnValue;
|
||||
if (typeof this.settings.upload_start_handler === "function") {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
returnValue = this.settings.upload_start_handler.call(this, file);
|
||||
} else if (this.settings.upload_start_handler != undefined) {
|
||||
throw "upload_start_handler must be a function";
|
||||
}
|
||||
|
||||
// Convert undefined to true so if nothing is returned from the upload_start_handler it is
|
||||
// interpretted as 'true'.
|
||||
if (returnValue === undefined) {
|
||||
returnValue = true;
|
||||
}
|
||||
|
||||
returnValue = !!returnValue;
|
||||
|
||||
this.callFlash("ReturnUploadStart", [returnValue]);
|
||||
};
|
||||
|
||||
|
||||
|
||||
SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadError = function (file, errorCode, message) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("upload_error_handler", [file, errorCode, message]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.uploadComplete = function (file) {
|
||||
file = this.unescapeFilePostParams(file);
|
||||
this.queueEvent("upload_complete_handler", file);
|
||||
};
|
||||
|
||||
/* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
|
||||
internal debug console. You can override this event and have messages written where you want. */
|
||||
SWFUpload.prototype.debug = function (message) {
|
||||
this.queueEvent("debug_handler", message);
|
||||
};
|
||||
|
||||
|
||||
/* **********************************
|
||||
Debug Console
|
||||
The debug console is a self contained, in page location
|
||||
for debug message to be sent. The Debug Console adds
|
||||
itself to the body if necessary.
|
||||
|
||||
The console is automatically scrolled as messages appear.
|
||||
|
||||
If you are using your own debug handler or when you deploy to production and
|
||||
have debug disabled you can remove these functions to reduce the file size
|
||||
and complexity.
|
||||
********************************** */
|
||||
|
||||
// Private: debugMessage is the default debug_handler. If you want to print debug messages
|
||||
// call the debug() function. When overriding the function your own function should
|
||||
// check to see if the debug setting is true before outputting debug information.
|
||||
SWFUpload.prototype.debugMessage = function (message) {
|
||||
if (this.settings.debug) {
|
||||
var exceptionMessage, exceptionValues = [];
|
||||
|
||||
// Check for an exception object and print it nicely
|
||||
if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
|
||||
for (var key in message) {
|
||||
if (message.hasOwnProperty(key)) {
|
||||
exceptionValues.push(key + ": " + message[key]);
|
||||
}
|
||||
}
|
||||
exceptionMessage = exceptionValues.join("\n") || "";
|
||||
exceptionValues = exceptionMessage.split("\n");
|
||||
exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
|
||||
SWFUpload.Console.writeLine(exceptionMessage);
|
||||
} else {
|
||||
SWFUpload.Console.writeLine(message);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
SWFUpload.Console = {};
|
||||
SWFUpload.Console.writeLine = function (message) {
|
||||
var console, documentForm;
|
||||
|
||||
try {
|
||||
console = document.getElementById("SWFUpload_Console");
|
||||
|
||||
if (!console) {
|
||||
documentForm = document.createElement("form");
|
||||
document.getElementsByTagName("body")[0].appendChild(documentForm);
|
||||
|
||||
console = document.createElement("textarea");
|
||||
console.id = "SWFUpload_Console";
|
||||
console.style.fontFamily = "monospace";
|
||||
console.setAttribute("wrap", "off");
|
||||
console.wrap = "off";
|
||||
console.style.overflow = "auto";
|
||||
console.style.width = "700px";
|
||||
console.style.height = "350px";
|
||||
console.style.margin = "5px";
|
||||
documentForm.appendChild(console);
|
||||
}
|
||||
|
||||
console.value += message + "\n";
|
||||
|
||||
console.scrollTop = console.scrollHeight - console.clientHeight;
|
||||
} catch (ex) {
|
||||
alert("Exception: " + ex.name + " Message: " + ex.message);
|
||||
}
|
||||
};
|
||||
85
statics/js/common/libs/swfupload/swfupload.queue.js
Executable file
85
statics/js/common/libs/swfupload/swfupload.queue.js
Executable file
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
[Leo.C, Studio] (C)2004 - 2008
|
||||
|
||||
$Hanization: LeoChung $
|
||||
$E-Mail: who@imll.net $
|
||||
$HomePage: http://imll.net $
|
||||
$Date: 2008/11/8 18:02 $
|
||||
*/
|
||||
/*
|
||||
Queue Plug-in
|
||||
|
||||
Features:
|
||||
*Adds a cancelQueue() method for cancelling the entire queue.
|
||||
*All queued files are uploaded when startUpload() is called.
|
||||
*If false is returned from uploadComplete then the queue upload is stopped.
|
||||
If false is not returned (strict comparison) then the queue upload is continued.
|
||||
*Adds a QueueComplete event that is fired when all the queued files have finished uploading.
|
||||
Set the event handler with the queue_complete_handler setting.
|
||||
|
||||
*/
|
||||
|
||||
var SWFUpload;
|
||||
if (typeof(SWFUpload) === "function") {
|
||||
SWFUpload.queue = {};
|
||||
|
||||
SWFUpload.prototype.initSettings = (function (oldInitSettings) {
|
||||
return function () {
|
||||
if (typeof(oldInitSettings) === "function") {
|
||||
oldInitSettings.call(this);
|
||||
}
|
||||
|
||||
this.customSettings.queue_cancelled_flag = false;
|
||||
this.customSettings.queue_upload_count = 0;
|
||||
|
||||
this.settings.user_upload_complete_handler = this.settings.upload_complete_handler;
|
||||
this.settings.upload_complete_handler = SWFUpload.queue.uploadCompleteHandler;
|
||||
|
||||
this.settings.queue_complete_handler = this.settings.queue_complete_handler || null;
|
||||
};
|
||||
})(SWFUpload.prototype.initSettings);
|
||||
|
||||
SWFUpload.prototype.startUpload = function (fileID) {
|
||||
this.customSettings.queue_cancelled_flag = false;
|
||||
this.callFlash("StartUpload", false, [fileID]);
|
||||
};
|
||||
|
||||
SWFUpload.prototype.cancelQueue = function () {
|
||||
this.customSettings.queue_cancelled_flag = true;
|
||||
this.stopUpload();
|
||||
|
||||
var stats = this.getStats();
|
||||
while (stats.files_queued > 0) {
|
||||
this.cancelUpload();
|
||||
stats = this.getStats();
|
||||
}
|
||||
};
|
||||
|
||||
SWFUpload.queue.uploadCompleteHandler = function (file) {
|
||||
var user_upload_complete_handler = this.settings.user_upload_complete_handler;
|
||||
var continueUpload;
|
||||
|
||||
if (file.filestatus === SWFUpload.FILE_STATUS.COMPLETE) {
|
||||
this.customSettings.queue_upload_count++;
|
||||
}
|
||||
|
||||
if (typeof(user_upload_complete_handler) === "function") {
|
||||
continueUpload = (user_upload_complete_handler.call(this, file) === false) ? false : true;
|
||||
} else {
|
||||
continueUpload = true;
|
||||
}
|
||||
|
||||
if (continueUpload) {
|
||||
var stats = this.getStats();
|
||||
if (stats.files_queued > 0 && this.customSettings.queue_cancelled_flag === false) {
|
||||
this.startUpload();
|
||||
} else if (this.customSettings.queue_cancelled_flag === false) {
|
||||
this.queueEvent("queue_complete_handler", [this.customSettings.queue_upload_count]);
|
||||
this.customSettings.queue_upload_count = 0;
|
||||
} else {
|
||||
this.customSettings.queue_cancelled_flag = false;
|
||||
this.customSettings.queue_upload_count = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
BIN
statics/js/common/libs/swfupload/swfupload.swf
Executable file
BIN
statics/js/common/libs/swfupload/swfupload.swf
Executable file
Binary file not shown.
29
statics/js/common/libs/uploader/jquery.uploader.css
Executable file
29
statics/js/common/libs/uploader/jquery.uploader.css
Executable file
@@ -0,0 +1,29 @@
|
||||
/*队列*/
|
||||
.upload-queue {zoom:1}
|
||||
.upload-queue:after {display:block;content:'\20';height:0;clear:both}
|
||||
.upload-queue .queue {position:relative;}
|
||||
.upload-queue ul {position:relative; z-index:2; height:24px; margin:0; padding:0; border-bottom:1px solid #F0F2F6; color:#555; overflow:hidden;}
|
||||
.upload-queue ul:nth-child(2n) { background:#F8F8F8;}
|
||||
.upload-queue .last-queue ul {border-bottom:none;}
|
||||
.upload-queue li {float:left; height:24px; line-height:24px; padding-left:10px; overflow:hidden; text-overflow:ellipsis; white-space:nowrap;}
|
||||
.upload-queue .f-name {width:220px;}
|
||||
.upload-queue .f-progress {width:100px;}
|
||||
.upload-queue .f-size {width:60px;}
|
||||
.upload-queue .f-operate {float:right;padding-right:0;}
|
||||
.upload-queue .f-operate a {padding:0 5px; color:#333; text-decoration:none;font-size:16px; font-family:'Microsoft Yahei',Tahoma}
|
||||
.upload-queue .f-operate a:hover {color:#d00;}
|
||||
|
||||
/*进度条*/
|
||||
.upload-progress {
|
||||
position:absolute; top:0; left:0; z-index:1;
|
||||
height:24px;
|
||||
overflow:hidden;
|
||||
background:#B4D9FC;
|
||||
background:-webkit-linear-gradient(top, #C1E4FD, #B4D9FC 100%);
|
||||
background:-moz-linear-gradient(top, #C1E4FD, #B4D9FC 100%);
|
||||
background:-o-linear-gradient(top, #C1E4FD, #B4D9FC 100%);
|
||||
filter:progid:DXImageTransform.Microsoft.gradient(startColorstr='#C1E4FD', endColorstr='#B4D9FC');
|
||||
}
|
||||
|
||||
.upload-error .upload-progress {background:#FEE8D6; filter:0; width:100%;}
|
||||
.upload-error .f-progress {color:#c00;}
|
||||
5
statics/js/common/libs/uploader/jquery.uploader.js
Executable file
5
statics/js/common/libs/uploader/jquery.uploader.js
Executable file
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user